To do that, I’ll first try to define the “adventure” and the “campaign”. So in this article, I’ll try to provide exactly that for new Dungeon Masters who might feel as lost as I was. Of course, as I later realized, that is not really needed since the magic of D&D is that as a DM you can basically do whatever you want.īut to reach that point I had to struggle with not really knowing what I was doing and a concrete campaign skeleton would have helped me immensely to contextualize my choices.
One of my main struggles when I started DMing was the absence of a concrete structure of adventures and campaigns that I could work off of.